Factions Guide

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LeeTheGamerGal

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From the Faction plugin site:

"With this plugin players group up in Factions. You claim land as your own and build your base. Factions is a self serve anti griefing system. Leaders control who can can edit their faction land. Factions is also about diplomacy and war. You declare wars and forge alliances. You fight over land and manage your monetary expenses."

Originally posted by OJits:

Faction's are Similar to Guilds and Clans in which one can come together with other members to become a strong force. Faction is a Plugin that allows members to form units and also become allies with other factions to dominate the other factions. Being part of a faction allows one to claim land in which they can build their base, and store precious items that is not accessible to other players. However factions are not granted 100% safety other factions can raid an enemy base if they have more power than the defending base and declare other factions as an enemy. Along with raiding items enemies can over-claim land claimed by enemy factions, and can completely wipe a faction of the map. After a faction is created by default it is set as neutral towards other factions.

However that can change using the Commands:

[ /f ally [faction name] If both factions agree, you can ally a faction preventing members from both factions from hurt each other anywhere.

[/f neutral[faction name] If both factions agree, you can become neutral with a faction preventing both factions from attacking each other on there home turf, however they are able to attack each other anywhere except Safe Zone, and Home Turf.

OR

/f enemy [faction name] Allows a faction to declare another faction as enemies, allowing both factions the ability to hurt, raid and re-claim enemy land anywhere, except for a safe-zone.


Side Note: damage is reduced by 30% inside a factions territory.


Why do I lose Power, What the hell is power?!

Power Measures the Strength of A Faction. Power is Obtain by Killing others or Mobs, Power is Lost when killed by other players or Mobs. Default Power of a New Member is generally (10/10) individual players can check their power using /f power command. Players can also check factions power by typing the command /f list. The More members in a faction means the more power, However do not go about willingly adding random people, as members of a faction die they can lose power and the items in their inventory. The lowest a persons power can reach is (-10/10) Highest being (10/10). Power can be used to Capture (Over-Take) enemy land or claim land from the wilderness (UN-Claimed land).

Faction Commands -

/f help Shows commands for factions plug in.
/f list Shows you a list of all the faction in the server
/f who [Faction name] Gives you information about specified faction, members,land claimed,power, allies and enemies
/f power Shows you're power
/f power [Player name] Shows specified players power
/f join [Faction name] Join specified faction
/f leave Leave you're current faction
/f c f [Faction chat chat with members off your faction]
/f c a [Chat with members of allied factions]
/f c p [Public chat]
/f home Teleports you to factions base.
/f create [Faction name] Creates a new faction with you as owner.
/f desc [Desc] add a description of you're faction
/f tag [New name] Changes your faction name
/f open [Yes, No] Changes whether you're faction needs an invite to join
/f invite [Player name] Invites a player to your faction
/f deinv [player name] Deactivates a current invite
/f sethome Set a home for members of your faction to teleport to using /f home
/f home Teleports you to you're faction's base set by leader or mod.
/f claim , claim the land you're are standing on.[Leader, And Mod's can claim land]
/f unclaim unclaim land you are standing on
/f autoclaim claims land whiles walking
/f unclaimall Unclaims all you're faction land
/f kick [Users name] Kicks that user
/f mod [users name] Makes a user in your faction a moderator which allows them to claim/unclaim land, Invite members, kick users, and make factions enemy ally or neutral
/f admin [users name] Gives leadership to a member
/f title [users name] [title] Gives a title to a member that people can view in /f who or in faction chat
/f map Shows all factions in the area
/f disband delete you're faction [Owner]
/f ally [faction name] if both factions agree, you can ally a faction preventing members from both factions from hurt each other anywhere.


/f neutral[faction name] If both factions agree, you can become neutral with a faction preventing both factions from attacking each other on there home turf, however they are able to attack each other anywhere except Safe Zone, and Home Turf.

/f enemy [faction name]Allows a faction to declare another faction as enemies, allowing both factions the ability to hurt, raid and re-claim enemy land anywhere, except for a safe-zone. Damage is Decreased by about 30% When attacking on enemies turf.
 
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